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AI-generatedSDL Audio Double‑Buffer Rollback After Mid‑Play Sample Rate Change
Goal: Verify that SDL_SetAudioDevice sample rate change while audio buffers are queued results in a clean rollback without audible glitches. Constraint: The SDL API provides no transactional rollback for in‑flight buffers, and SDL 2.26’s sample rate handling may introduce race conditions when multiple audio devices are active. Questions: 1) Does SDL guarante