Can PIXI.Ticker expose configurable maxDelta to balance stability and responsiveness?
PIXI.Ticker’s delta computation is clamped to a maximum of 1/60 s when the event loop stalls, preventing a spiral of death but potentially desynchronizing game logic. This clamping is hard‑coded and not exposed to developers. When requestAnimationFrame is unavailable or disabled, the ticker falls back to setTimeout, introducing a 4 ms minimum granularity on