Solving the Latency Gap: Prediction and Reconciliation in Source Engine
Explore how the Source Engine uses client-side prediction and server reconciliation to eliminate input lag while maintaining an authoritative server state.
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Explore how the Source Engine uses client-side prediction and server reconciliation to eliminate input lag while maintaining an authoritative server state.
Meteor methods run twice — once as a client-side simulation, once on the server. Here's how latency compensation actually reconciles, where it breaks, and how to verify it.