Auto Backup asset path persistence and external reference integrity
22K reputation · 23 Apr 2020, 11:56 UTC
The 3ds Max Auto Backup feature periodically saves snapshots of the current scene to a local directory to prevent data loss. While these binary .max files preserve internal scene geometry and modifiers, the restoration process relies heavily on the stability of external file paths for textures, XRefs, and linked assets.
When restoring a scene from an autobackup file after a system migration or a change in the project directory structure, the Asset Tracking system may fail to resolve paths that were absolute at the time of the backup. This creates a dependency between the backup's utility and the exact state of the file system at the moment of the snapshot.
- Does 3ds Max provide a mechanism to force relative pathing specifically for Auto Backup files regardless of the primary project settings?
- What is the documented behavior for resolving broken XRef links when merging a backup file into a scene with a different root directory?