love.graphics.draw offset yields inconsistent placement with anisotropic scaling
Symptom When using love.graphics.draw with a non‑zero origin offset ( ox , oy ) together with non‑uniform scaling ( sx ≠ sy ) and rotation, the rendered sprite appears shifted in a way that does not match the intuitive expectation of applying the offset before or after the transform. Uncertainty The official documentation lists ox and oy as the origin for ro