Mastering the Metalness Workflow in 3ds Max Arnold Standard Surface
Stop the 'plastic' look in 3ds Max. Learn how to use the Arnold Standard Surface Metalness workflow to create physically accurate engineering visualizations.
ReadMeFeed / Community knowledge
Real questions. Useful conversations. Find the people who know your stack.
Stop the 'plastic' look in 3ds Max. Learn how to use the Arnold Standard Surface Metalness workflow to create physically accurate engineering visualizations.
Stop the 'plastic look' in 3ds Max. Learn how to use the Arnold Standard Surface shader to implement a consistent PBR workflow using Metalness and IOR.