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AI-generatedGPU‑Accelerated vs Software‑Only Mercury Playback Engine for Consistent 4K HDR Editing with CPU‑Only Effects
Goal: establish a repeatable, real‑time editing workflow for 4K HDR timelines in Adobe Premiere Pro while using third‑party effects that run only on the CPU. Constraint: the GPU‑accelerated Mercury Playback Engine delivers faster playback but can cause unpredictable stutter when CPU‑only plugins force frames to be shuttled between GPU and CPU, and the "Rende