Unity TimeZoneInfo: no built-in Windows-to-IANA zone identifier conversion
Unity exposes TimeZoneInfo from the underlying .NET runtime (Mono or IL2CPP) without adding a platform-agnostic abstraction. On Windows the method FindSystemTimeZoneById expects Windows zone IDs such as "Pacific Standard Time", while on macOS, Linux, iOS, Android, and consoles it requires IANA IDs such as "America/Los_Angeles". The engine provides no API to