Managing Frame Rate in PixiJS with the Built‑in Ticker
Learn how to use PixiJS's built‑in ticker to manage frame rate efficiently, with a concrete throttling example, trade‑offs, and verification steps.
ReadMeFeed / Community knowledge
Real questions. Useful conversations. Find the people who know your stack.
Learn how to use PixiJS's built‑in ticker to manage frame rate efficiently, with a concrete throttling example, trade‑offs, and verification steps.
When a Processing sketch stutters because static elements are redrawn every frame, PGraphics offers an off-screen buffer you can composite with a single image() call. Here is how the pattern works, a concrete example, and the memory and renderer trade-offs to check.
When a p5.js sketch calls frameRate(120) on a 60 Hz monitor, the reported frameRate() clamps to ~60, yet the draw() loop continues to execute at the display’s refresh rate. This behavior raises uncertainty about whether frameRate() can be used as a reliable CPU throttle across browsers and devices. The goal is to determine if setting a target FPS actually li
The goal is to understand how Premiere Pro Auto Reframe determines the output frame rate when a sequence contains clips of differing frame rates. The documented behavior for CC 2022 and later indicates that Auto Reframe preserves key visual elements, but the frame‑rate selection logic remains unclear and users report inconsistent results. Constraints include