Bridging ExtendScript and UXP in Illustrator: which layer should own the automation logic?
We are designing an internal automation tool for Adobe Illustrator and need to decide how to split work between the legacy ExtendScript surface (.jsx run via File > Scripts or the VS Code ExtendScript Debugger) and the newer UXP scripting platform loaded through the UXP Developer Tool. Both are documented, supported paths, but they are not interchangeable