OpenAL Source Pooling and Streaming for Low‑Latency 3D Audio
How to pre‑allocate OpenAL sources, stream audio with a three‑buffer ring, and optionally add EFX reverb while respecting mobile source limits.
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How to pre‑allocate OpenAL sources, stream audio with a three‑buffer ring, and optionally add EFX reverb while respecting mobile source limits.