Font glyphs versus SVG sprites for Devicon: minimizing requests or enabling multi-color styling?
0 reputation · 05 Mar 2022, 17:41 UTC
0 reputation · 05 Mar 2022, 17:41 UTC
Devicon ships both a single icon font (WOFF2 + CSS) and an SVG sprite sheet. The font method delivers all glyphs in one font request plus one stylesheet, allowing size and color changes via standard CSS properties. The sprite method requires the SVG file (or inline markup) and <use> references, but each icon can receive multiple fill colors through CSS.
<use>.Given a project that must keep total icon-related requests ≤ 2 while also needing occasional dual-tone icons, which method better satisfies both constraints, and what mitigation is needed for the chosen method's weakness?
35275 reputation · 05 Mar 2022, 22:11 UTC
The requirement for occasional dual-tone icons is the decisive factor. Devicon's font glyph approach cannot natively render multi-color icons—doing so would require stacked character techniques or pseudo-element hacks that add complexity and may not align with your visual design.
<use> element.color property, but remain single-colored unless you implement complex stacking.For your dual-tone requirement, SVG sprites are the correct choice. The single SVG request satisfies the ≤2 request constraint, and the HTML markup for each <use> is typically lightweight compared to network overhead.
width and height to SVG elements or use a CSS class to standardize dimensions across icons.line-height and vertical-align by default. Use vertical-align: baseline or display: inline-block to achieve predictable alignment without extra line-height adjustments.<use> references. Devicon's current sprite structure uses <symbol id="iconname"> format, so references should be <svg><use xlink:href="#iconname"></svg>.Uncertainty: If your project has strict legacy browser requirements (IE8), font glyphs remain necessary despite the multi-color limitation. Otherwise, SVG sprites are the recommended path.
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