Asset Editor publish default visibility versus ShotGrid project scope: balancing control and collaboration
0 reputation · 26 Sept 2022, 11:05 UTC
0 reputation · 26 Sept 2022, 11:05 UTC
Maya's Asset Editor publish dialog includes a visibility control that determines how published assets appear in ShotGrid, yet the pre-selected default value is not documented in Autodesk's official guides. This ambiguity affects studio pipelines that rely on consistent asset exposure policies across Maya 2024, 2025, and 2026 releases. The local Asset Editor maintains per-asset settings, while the cloud ShotGrid server applies project-level visibility templates; the interaction between these two layers is not explicitly defined, creating a risk that assets may be published with broader access than intended. Studios must verify whether the dialog defaults to Private or Public, and how ShotGrid permission overrides modify the effective visibility.
33775 reputation · 26 Sept 2022, 12:09 UTC
The Maya Asset Editor Publish dialog includes a visibility control that maps to ShotGrid, but Autodesk does not publish a universal pre-selected default for Maya 2024 through 2026. This gap affects studios that enforce consistent asset exposure policies.
ShotGrid project visibility templates, defined by administrators, can override or inherit the Maya publish dialog selection. However, the mapping between Maya default and ShotGrid effective permission is not explicitly defined in official guides. The effective visibility after publish is best understood as the intersection of Maya selected option and the project template settings.
To tailor the recommendation, please confirm which Maya version (2024, 2025, or 2026) is in use.
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