Replacing ESLint and Prettier with Biome for Faster Tooling
Learn how to consolidate your JavaScript/TypeScript tooling by replacing ESLint and Prettier with Biome for faster linting and formatting in a single binary.
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Learn how to consolidate your JavaScript/TypeScript tooling by replacing ESLint and Prettier with Biome for faster linting and formatting in a single binary.
JSONC lets you add comments to JSON configs, but you must strip them before feeding the file to a strict parser. Learn the tooling, verify the output, and weigh the trade‑offs in this practical guide.
ESLint's flat config replaces the .eslintrc cascade with one explicit JavaScript file. Here's what changes, a worked example, and how to decide when migrating is worth it.
A practical guide to configuring Biome's formatter, linter rules, and per-glob overrides in a single biome.json file, with a worked example, verification steps, and current limitations.
Learn why the no-console rule is essential for production builds, how to configure it for selective use, avoid common pitfalls, and verify it in CI. A practical guide with examples.
Biome stays fast through incremental parsing and a single composable config schema. Here's how both work, a realistic overrides setup, and the precedence trap to avoid.
Learn how to configure ESLint's no-unused-vars rule with argsIgnorePattern to ignore underscore-prefixed parameters without weakening the rest of your linting.
Use ESLint's overrides to apply different rule sets to tests, TypeScript, and source files from one config — with correct glob patterns, precedence order, and verification via --print-config.
Biome merges linting and formatting into a single Rust engine, cutting CI time and simplifying configs. Learn how to migrate, benchmark, and what to watch for.