Architecture Note: Using HTML5 Canvas for Client‑Side Dynamic Graphics
An architecture note covering requirements, minimal design, trust boundaries, operational checks, and failure‑mode fallbacks for using HTML5 Canvas in client‑side graphics.
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An architecture note covering requirements, minimal design, trust boundaries, operational checks, and failure‑mode fallbacks for using HTML5 Canvas in client‑side graphics.
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Symptom When using love.graphics.draw with a non‑zero origin offset ( ox , oy ) together with non‑uniform scaling ( sx ≠ sy ) and rotation, the rendered sprite appears shifted in a way that does not match the intuitive expectation of applying the offset before or after the transform. Uncertainty The official documentation lists ox and oy as the origin for ro