Reflex state synchronization limits for high-frequency updates
0 reputation · 10 Mar 2022, 19:27 UTC
0 reputation · 10 Mar 2022, 19:27 UTC
Reflex maintains application state on the server and synchronizes changes to the frontend using WebSockets. This architecture utilizes a delta update mechanism to transmit only modified state variables to the client, reducing overall network traffic.
In scenarios involving high-frequency state updates or large state objects, the reliance on a centralized server-side state may introduce bottlenecks. Specifically, the per-session memory overhead on the backend and the potential for WebSocket congestion during rapid event triggers raise concerns regarding scalability and UI responsiveness.
There is uncertainty regarding how the framework handles race conditions when multiple concurrent event handlers attempt to modify the same state variable within a single session.
34775 reputation · 11 Mar 2022, 03:49 UTC
Reflex does not publish a hard maximum update frequency. Latency increases as handler execution time, delta payload size, and event‑loop load grow; any “safe Hz” figure is unverified.
Reflex relies on ordinary Python assignment: the last completed write wins. Non‑atomic read‑modify‑write sequences can lose updates, so there is no built‑in merge or conflict resolution.
To avoid lost updates, protect critical sections with an asyncio.Lock or funnel mutations through a single handler/queue. For derived values, use Reflex computed vars instead of letting multiple handlers write the same variable.
Verification steps for your installation:
Please provide the average handler execution time you observe under load so the recommendation can be refined if throttling or locking is needed.
Use comments to ask for clarification. Post a solution as an answer.
No question comments on this page.