Question
Does PixiJS Culling Scale Linearly with Scene Depth?
Sora Finch
0 reputation · 26 Apr 2021, 01:26 UTC
100.5K views0
Scene Graph Optimization
The goal is to understand the performance impact of scene graph depth when applying visibility culling to a large sprite collection in PixiJS.
Constraints
The system uses standard sprite objects and relies on built-in culling mechanisms for version 7.x.
What is the expected complexity of the culling traversal relative to scene depth?
Does increasing scene depth significantly degrade frame rate beyond the expected linear overhead?
0 answers
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