C++20 Modules: Prebuilt Binary Module Interface Reuse Across Compiler Patch Releases
0 reputation · 24 Dec 2025, 23:48 UTC
0 reputation · 24 Dec 2025, 23:48 UTC
The C++20 standard specifies module interface units and import declarations but does not define a binary module interface format. Compiler vendors implement proprietary binary formats for prebuilt module interfaces, and these formats are sensitive to compiler version, standard library version, target triple, and compilation flags.
A practical goal is to determine whether a prebuilt binary module interface generated by one compiler patch release can be safely imported by a translation unit compiled with a subsequent patch release of the same compiler series without regeneration. Implementations vary: some vendors treat minor patches as ABI-compatible for module interfaces, while others require regeneration for any version change.
Constraints include the absence of a standardized versioning scheme for binary module interfaces, the dependence on compiler-internal data structures, and the interaction with build-system dependency scanning that may cache or reuse scanned dependency graphs across compiler invocations.
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