Maya Timeline vs dateTime Node: Which Approach Is Better for Time Zone‑Aware Animation?
Maya’s animation timeline operates on a global time unit (frames, seconds, etc.) and does not store any time‑zone context. When a script parses an ISO‑8601 string with the dateTime command, the offset is silently dropped unless the developer applies a manual adjustment. The time node’s timeOffset attribute can shift curves, but it works purely in frame value